Horizon Zero Dawn PC Patch 1.11 - DLSS 2.3 | Ryzen 5 3600 & RTX 3060 Ti - Benchmarks and testing

Опубликовано: 11 Март 2026
на канале: Sholva
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Greetings, everybody.

Today we’re testing Patch 1.11 for Horizon Zero Dawn, which adds DLSS 2.3 to the game, something probably not many of us were expecting at this point, but here we go.

My current PC specs:

-CPU: Ryzen 5 3600 (stock settings) with Coolermaster Hyper 212 Black RGB (w/2 fans, push-pull).
-Mobo: MSI B450 Gaming Pro Carbon AC.
-GPU: Gigabyte RTX 3060 Ti Gaming OC and WHQL driver 497.09.
-RAM: Crucial Ballistix Sport LT (2x8GB) CL16 DDR4@3200 Mhz.
-Storage: PNY XLR8 CS3030 1TB NVMe (O.S. and game), Samsung 750 EVO 500 GB.
-Case: Fractal Design Meshify S2 (Intake: 2x140 Front, 1x120 Lower Front - Exhaust: 1x140 Rear, 1x120 Top/VRM Area).
-PSU: Corsair RMx 650W 80+ Gold.
-O.S: Windows 10 Pro 64bit (v.21H1).
-Monitor: AOC AGON AG251FG 1080p-240Hz.
-Any DSR Resolution uses 20% DSR Smoothness.

Patch 1.11 Notes here: https://store.steampowered.com/news/a...

Some timestamps:

[BENCHMARKS]
00:00 - Intro and brief overview of changes.
02:59 - [1080p]Ultimate Graphics Preset, DLSS OFF vs Quality DLSS side by side benchmark.
05:08 - [1440p DSR]Ultimate Settings, DLSS OFF vs Quality vs Balanced DLSS benchmark comparison.
07:31 - [1620p DSR]Ultra Preset, DLSS OFF vs Quality vs Balanced DLSS benchmark.
09:45 - [4K DSR]Ultimate Settings, DLSS OFF vs Quality DLSS benchmark comparison.
11:48 - [4K DSR]Ultimate Settings, Quality/Balanced/Performance/Ultra-Performance DLSS scaling comparison.
14:20 - [4K DSR]Quality DLSS, Ultra/High/Original(Console) Graphics Settings benchmark comparison.

[IN GAME testing]
16:49 - [1080p]Ultimate Settings, DLSS OFF & Quality, visual testing.
19:25 - [1080p]DLSS OFF vs Quality DLSS, 3.5x Zoom in Visual Quality comparison.
20:35 - [1080p]Ultra, Quality DLSS, running around and some combat.
21:34 - [1440p DSR]Ultimate Settings, DLSS OFF vs Quality DLSS side by side gameplay comparison.
24:21 - [1440p|1620p DSR]Ultra Settings, Quality DLSS, 1440p vs 1620p gameplay / combat side by side.
26:52 - [4K DSR]Ultimate Settings, DLSS OFF vs Performance DLSS combat gameplay.
28:44 - [4K DSR]Ultimate Settings, 60 FPS RTSS cap, Performance DLSS gameplay.

I think I’ve already made a couple videos about HZD…yeah, just a few, so I was not expecting having the urges to make another one on my main PC at least, for a while, if ever, again. But, DLSS 2.3 is kind of a big deal, because it works pretty well, looks really nice and it’s being implemented in more and more games, it’s like Nvidia is ramping up on this quite fast and I love to see this happening.

For Horizon Zero Dawn here, while the game can be moderately CPU bound at certain resolutions and DLSS combinations, DLSS still provides very decent performance boosts at the usual resolutions I normally test: 1080p, 1440p, 1620p and 4K.

The Temporal Stabilization part of DLSS looks quite good in this game, and a big visual improvement over the game’s own Temporal Anti-Aliasing, for sure.

And now with DLSS it is possible to play at Ultimate / Ultra Settings, at 4K, on a 3060 Ti.

Not much else to say, that’s what the video is for so, as usual, I hope this can be useful to any of you, and I’ll see you next time : )

#HorizonZeroDawn #DLSS #RTX3060Ti