How to Create a Skill Tree System in Godot 3.2 (Part 2 of 2, code) | Player Development Series

Опубликовано: 22 Март 2026
на канале: Game Development Center
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In this Godot Tutorial, I will teach you how to create a skill tree system in Godot 3.2. In this second part, we code the entire mechanics of loading the skill tree based on previously unlocked skills, and the actual unlocking /spending skill points themselves.

Many RPG games and even Shooters these days have a form of a skill tree that you can unlock to develop your player character. Setting up such a skill tree can be challenging. This Godot Tutorial is focused on getting as many effects and UI done through the use of the Godot UI node system instead of writing a lot of code. We end up with a versatile UI system that can easily be recycled to create many various skill trees for various characters or classes while retaining a standard format to handle logically in the code.

Check out part 1 of this 2-part series if you haven't already:
   • How to Create a Skill Tree System in Godot...  
Check this video to learn how to create the Character Sheet used in this Godot tutorial:
   • How to Create a Character Sheet in Godot 3...  
Check out this video to learn how to compile Json files from Google Slides:
   • Godot Tutorial Importing Data From JSON & ...  
Check this link for the tween cheat sheet:
  / godot_tweening_cheat_sheet  

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