In this Godot Tutorial, I will teach you how to create a skill tree system in Godot 3.2. In this second part, we code the entire mechanics of loading the skill tree based on previously unlocked skills, and the actual unlocking /spending skill points themselves.
Many RPG games and even Shooters these days have a form of a skill tree that you can unlock to develop your player character. Setting up such a skill tree can be challenging. This Godot Tutorial is focused on getting as many effects and UI done through the use of the Godot UI node system instead of writing a lot of code. We end up with a versatile UI system that can easily be recycled to create many various skill trees for various characters or classes while retaining a standard format to handle logically in the code.
Check out part 1 of this 2-part series if you haven't already:
• How to Create a Skill Tree System in Godot...
Check this video to learn how to create the Character Sheet used in this Godot tutorial:
• How to Create a Character Sheet in Godot 3...
Check out this video to learn how to compile Json files from Google Slides:
• Godot Tutorial Importing Data From JSON & ...
Check this link for the tween cheat sheet:
/ godot_tweening_cheat_sheet
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⬧⬧⬧⬧⬧ ABOUT GDC ⬧⬧⬧⬧⬧
GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot's features.
⬧⬧⬧⬧⬧ ASSETS USED ⬧⬧⬧⬧⬧
https://assetstore.unity.com/packages...
https://opengameart.org/content/rpg-g...
https://opengameart.org/content/rpg-g...
https://pixabay.com/illustrations/man...
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Some of these links go to one of my websites and some are affiliate links where I'll earn a small commission if you make a purchase at no additional cost or disadvantage to you. You will receive the same price and service.