[PLS READ, I PUT EFFORT INTO MY DESCRIPTIONS]
---
Yaaaay a 2.2 Lyriaki level!
Visually, I expected nothing less from Lyriaki. Not his best but fantastic and clean as always.
Altho ngl I do feel like Lyri's levels feel a bit too visually predictable at this point? Would love to see him be a bit more daring.
I think the first part in this level is the best imo, reminds me of Optical a little bit. It's very refreshing seeing a creator not be afraid of using empty space like that for once. Most creators now seem to either understructure, or completely overcrowd the screen with structures n sawblades. Hot take, but saws / gears 9 times out of 10 ruin the look compositionally.
Gameplay-wise, can't say this was pleasant at all. I mean who am I to talk, right? I made Lilas. But still, unpractice-able due to death effect move bug, the ship dash orbs kill u if u let go too early with NO telegraphing, huge difficulty jump at the drop (almost unreadable too), blind transition before the ball where if you tap even a little too late on the transition orb, you fall after the first ball platform, took me WAY too long to beat for an 8 star level lmfao.
------
Recorded by: Myself
Lyriaki's Channel: @lyriaki
Music:
KORAII - Paper Crown