Godot Multiplayer Server Structure Tutorial | Godot Dedicated Server #2

Опубликовано: 28 Сентябрь 2024
на канале: Game Development Center
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In this Godot Multiplayer Tutorial, I will teach you how to organize the functions on your server in a maintainable and manageable way. This is crucial to speed up the development of your game and to keep your game up-to-date and bug-free, after launch.

0:00 Intro
00:18 Quick Recap
01:18 Manageability and Maintainability
02:10 Client-Side
03:01 Server-Side
04:24 Structure Method 1
06:48 Structure Method 2
08:09 Server Performance
10:32 Server-to-Client Structure
14:09 Speeding Up the Production Pipeline
15:07 More on Port Numbers
17:45 Channel Memberships
18:16 Next Video Announcement

Watch part 1:
   • Godot Multiplayer Server-Client Tutor...  
Or the entire playlist:
   • Dedicated Multiplayer  

In this second part of the Godot Multiplayer Server Tutorial series, we will deep dive into the structure, but also look back at some valuable community feedback and questions from part 1. After this Godot tutorial, with the connection set up in episode one, and a structure in place. We are ready to start adding functionality to the server.

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