Unity3D - Vision Tracking 3/3 (Useful for VR)

Опубликовано: 16 Июнь 2026
на канале: Stuart Spence
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Part 3 of vision tracking. How to set up scripts to make game decisions based on vision tracking data calculated by the VisionTracker script. Very useful for VR games. Since the scripts are too long to copy, here's a link to the scripts in the video:

https://github.com/osmosacademy/vr-pa...

And here's the project with the fish:

https://github.com/osmosacademy/vr-pa...

This intermediate video assumes you already know a little bit about writing C# code for Unity3D.

https://www.stuartspence.ca/codingpla...