Unity3D - Vision Tracking 2/3 (Useful for VR)

Опубликовано: 26 Март 2026
на канале: Stuart Spence
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Part 2 of vision tracking. Calculate how often, and how directly, the camera has been looking at a GameObject over time. Very useful for VR games. Since the scripts are too long to copy, here's a link to the scripts in the video:

https://github.com/osmosacademy/vr-pa...

And here's the project with the fish:

https://github.com/osmosacademy/vr-pa...

This intermediate video assumes you already know a little bit about writing C# code for Unity3D.


https://www.stuartspence.ca/codingpla...