Unity 2D Game Basics - Enemy AI - Patrolling

Опубликовано: 07 Июнь 2026
на канале: Scripting Is Fun
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It this video we will start looking at some simple enemy AI behaviors. The topic of this video is patrolling - when your AI moves around between fixed points.

Timestamps:
:30 Overview of what we are going to do in this video
:55 Setting up patrol points
1:50 Icons for empty game objects
2:50 Making more patrol points
3:55 Putting the patrol points into an empty game object container
5:00 SpiderAI script
6:10 Putting patrol points into the patrol points array
8:00 Making the spider move
9:50 Setting speed in the inspector and testing movement
11:00 Checking to see if the spider has reached the patrol point
14:45 Getting the next patrol point
18:50 Rotating to face the patrol point and moving toward it
27:35 Testing patrolling in Unity

Ligthning Bugs by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/...)
Artist: http://audionautix.com/