I'm trying to learn Unreal Engine 5 to use it as a composition tool for short films in the future.
Needless to say, I'm a complete noob. This is day 3 in UE5.
It took me 8 hours just to make this!
I really wanted the walking robot lady to stop in a nicer way, and I tried to blend the two animations (walking and idle), but I couldn't really get it to work. I guess I could have just made the camera cut another place.
I also wanted her to look up at the big robot - or kneel down to worship the big dude. But I don't know how to do it. I looked for some kind of puppet tool, but couldn't find it. And all I had to work with were 6 baked in animations that came with the lady robot. I guess that's another thing to figure out in the coming months: character rigging and animation in UE5.
In this test, my focus was on creating a believable environment with fog, including an animated character of some kind, making camera cuts, and also animating camera controls such as the focus.