In this tutorial series you will learn how to create an online multiplayer first person shooter with Unity and Photon Fusion from scratch. Download complete Unity project 👇
/ multiplayer-fps-65725126
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In this episode we'll go through how to setup Photon Fusion in Host - Client mode. We'll get the clients connected in no time and after that we'll also cover movement and mouse aiming. We'll also go through how to solve the famous "Error: InvalidOperationException: Type ControllerPrototype has not been weaved." error. I know a lot of you are dreaming about making the next multiplayer hit like Fortnite and with this tutorial you'll hopefully get one step closer to that 😉
This video is for Photon Fusion 1.1
Download Photon Fusion SDK https://doc.photonengine.com/en-us/fu...
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Chapters:
00:00 Intro
00:13 What we'll cover
02:13 Network runner
08:24 Resolve weaved error
12:08 Spawning objects network
22:07 Player movement
39:20 Mouse aim
52:58 Fix Unity lag
54:30 Test many clients
55:50 Patreon supporters
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