In this tutorial series I'll show you how to create an active ragdoll which works in multiplayer from scratch. Download complete Unity project 👇
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In this episode we'll go through how to setup an physics based active ragdoll character which is controlled by physics. The setup we'll use is similar to what Gang Beast or Human Fall Flat uses. We'll cover how to use any rigged character to setup the joints required for an active ragdoll character controller and how to control the ragdoll character using the keyboard. Lastly I'll go through how to add a simple cinemachine camera that follows the action.
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Music "Take a Chance", "Shades of Spring" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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Chapters:
00:00 Intro
00:10 Gang beasts debug
00:51 Unity setup
01:35 Level setup
02:55 Character setup
04:36 Gang beasts style controller
17:52 Ignore collisions
23:35 character controller
39:20 Cinemachine setup
41:03 💗 Patreon supporters
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