No Coding Unity VR Game Development - Part 9: Rigidbody & Colliders

Опубликовано: 24 Июнь 2026
на канале: Dumb Game Dev
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In this part, we introduce the concepts of colliders and rigidbodies in unity. These are the basic "physics" components that we need for our VR game to act like the real world. This is one of the most important concepts of game making, so don't miss this part!!!

No Coding Unity VR Game Development tutorial series. In this series we will be making a hack and slash VR game starting from absolutely zero. For the coding aspect, we will be using Unity's Playmaker asset, the only non-free tool used in the entire process.