No Coding Unity VR Game Development - Part 12: Tags

Опубликовано: 26 Апрель 2026
на канале: Dumb Game Dev
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In this section we look at how to use tags and use them within the context of collision events.

NOTE: THIS SECTION HAS A NICE HUM IN THE BACKGROUND. Sorry, not time to record. Thought its better to release with a hum, then not at all.

No Coding Unity VR Game Development tutorial series. In this series we will be making a hack and slash VR game starting from absolutely zero. For the coding aspect, we will be using Unity's Playmaker asset, the only non-free tool used in the entire process.