In this section we look at collision events in Unity and playmaker. (Collision events are "things" that happen when two things hit each other. Such as a sound effect or points gained!).
No Coding Unity VR Game Development tutorial series. In this series we will be making a hack and slash VR game starting from absolutely zero. For the coding aspect, we will be using Unity's Playmaker asset, the only non-free tool used in the entire process.