The drawback to Shadowrun's spell selection is that it's...kind of bland, though I suppose there's only so many effects you can come up with for different spells before some of them start becoming repeats or pallet swaps of one another. (Even D&D is guilty of this.)
Though, perhaps the splat books for Shadowrun have more interesting spells? Worth taking a look once you get the hang of what's in the core book!
Music credits:
Intro - Victory Declared by Dr. 3AM
Outro - A Bit of Bounce by Dr. 3AM
/ dr-3am-1
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