Request. Funny lil ball peoples. A breath of fresh air in terms of sound design given the multitude of horn noises. The same cannot be said for their other non-instrumental sounds, since they use the same soundbank FROM has been using for female/young male enemies since time immemorial.
If you feel any sounds in this video are not the same as those you may hear in game, you are wrong. You are also technically right: the game engine allows for pitch shifting and tempo modifying during gameplay, which is a smart technique to save some space and reuse the same audio tracks. In my videos, I take the audio samples straight from the game files, and sometimes I might do the modifying myself. Not this time.
Nothing I haven't said a hundredth times before. For the three people who read these descriptions: hey :)
00:10 - Breath
00:20 - Attack, Hurt & Death
01:00 - Horn TIIIMEEEE
02:00 - End
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