Dark Souls Sound Design - Bloatheads

Опубликовано: 01 Март 2026
на канале: Sen
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Wanted to do this one a while ago. I do have a list of things requested and another with things I wanna do myself, and sometimes I might alternate between both. Sometimes it might coincide. Woo!

Bloatheads are a cool design, cool enemy, with cool lore, and cool stuff going on with them. Abyss corruption and its effect on emotions is widely represented in the games, but Bloatheads have always been a great example of it.

The funny guy at 01:00 doesn't laugh at the mimic specifically, but when the mimic is there, it will be an obvious hint. He seems to be locked to only being able to use the laugh animation until you aggro him, since any other enemy would attack and break the furniture blocking his path.

There seems to be either a lil bit of Japanese at 0:18, or just the grunts of some Japanese guy splurting into a mic for some soundbank made in the 90s.

The laughing for the regular bloatheads are labeled 'crazy' in the files. Just a neat fact.

00:09 - Bloathead - Idle
00:28 - Bloathead - Scream
00:42 - Bloathead - Laugh
00:49 - Bloathead - Hostile (Attack, Death)
01:00 - Furniture (and mimic) comedian
01:25 - Sorcerer - Idle
01:38 - Sorcerer - Laugh
01:46 - Sorcerer - Hostile (Attack, Hurt, Death)
01:55 - Funny Sorcerer

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