This is a time-lapse of the creation of some ancient pillars. I created the base in Blender and the high poly in Zbrush. I baked and textured the object in Substance Painter, rendered and composited in Marmoset Toolbag. I included some mistakes in the video to show how I fixed them.
Artstation: https://www.artstation.com/rob_cat95
Rock Alpha used in Zbrush: https://www.artstation.com/jronn/stor...
#Blender #Zbrush #SubstancePainter