#Blender #3D #Pocket-watch
Artstation: https://www.artstation.com/artwork/Oo...
This is the first project I have done in a long time so I wanted to create something small to get back into things. I created this pocket watch in Blender and used Substance Painter to create the textures. I then rendered in Marmoset Toolbag 3. I created a custom alpha to apply the Roman numerals to the clock face. I wanted to make the clock look a bit worn and old, I did this by adding some dirt on the inside of the glass. While I was creating the lighting I was inspired by games like Man of Medan, I wanted a golden glow to help give an aged look. I may revisit this and add a chain and expand the scene a bit by including a desk.