Unity Playmaker Random Float Exclusion - Random Generate Tree Placement Excluding the Path

Опубликовано: 17 Июнь 2026
на канале: Dumb Game Dev
1,761
20

Day 4 of 30 actions in 30 days for Unitys Playmaker. Today we look at the new custom action Random Float Exclusion to randomly place trees in our forest without cover our path. This is one simple example of how to use Random Float Exclusion.

Action download: https://github.com/dumbgamedev/genera...
Playmaker Chat: https://invite-playmaker-slack.heroku...


Thanks to Jean from Playmaker for his assistance.

Original Playmaker Thread: http://hutonggames.com/playmakerforum...
Original Stack Overflow Idea: http://stackoverflow.com/questions/25...