💻 If you're using real-time Metahumans integration with @UnrealEngine 5 and @NVIDIAOmniverse Audio2Face, you might noticed the plugins that come with A2F installation are for UE 5.2 and 5.3 only.
👉 BUT... here are some steps on how to use it with UE 5.4
1. Go to this NVIDIA Developer page https://developer.nvidia.com/ace/get-... and scroll down to 𝗣𝗖 𝗗𝗲𝗽𝗹𝗼𝘆𝗺𝗲𝗻𝘁: 𝗘𝗻𝗴𝗶𝗻𝗲 𝗣𝗹𝘂𝗴𝗶𝗻𝘀 𝗮𝗻𝗱 𝗦𝗮𝗺𝗽𝗹𝗲𝘀.
2. Download 𝗔𝗰𝗰𝗲𝘀𝘀 𝗡𝗩𝗜𝗗𝗜𝗔 𝗔𝗖𝗘 𝗨𝗻𝗿𝗲𝗮𝗹 𝗘𝗻𝗴𝗶𝗻𝗲 𝟱.𝟰 𝗣𝗹𝘂𝗴𝗶𝗻.
Note that you need to be logged into your free NVIDIA Developer account.
3. Unzip, copy the 𝗡𝗩_𝗔𝗖𝗘_𝗥𝗲𝗳𝗲𝗿𝗲𝗻𝗰𝗲 folder.
4. Open your UE project folder, create a folder called 𝗣𝗹𝘂𝗴𝗶𝗻𝘀 and paste your copied folder inside this 𝗣𝗹𝘂𝗴𝗶𝗻𝘀 folder.
💻 If you're not familiar with this real-time integration, here is a very cool tutorial from @SolomonJagwe about how to integrate UE5 Metahumans with A2F in real-time:
• Audio2Face to MetaHuman | How to Animate M...
🚀 This real-time solution is running very fast on my @Dell Precision 3680 with this incredible RTX 6000 Ada Generation GPU.
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😎 This is myself as Metahuman that I 3D scanned with @COPRESENCE app and then converted with Mesh to Metahuman. 4k texture was also created with the app!
🔋 This video was created on a @DellTechnologies Precision 3680 workstation powered by a @NVIDIA RTX™ 6000 Ada Generation GPU and @NVIDIA-Studio driver.
#UnrealEngine #realtime #Audio2Face #NVIDIAOmniverse #RTXON #NVIDIAStudio #NVIDIAACE #Dell #DellPartner #NVIDIA #UE5