Dead Space Remake | Jan. 30 Patch - Variable Rate Shading toggle | Ryzen 5 3600 & RTX 3060 Ti test

Опубликовано: 06 Октябрь 2024
на канале: Sholva
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Greetings, everyone.

A patch for the Dead Space Remake has been released, addressing the Variable Rate Shading issue.

My current PC specs:

-CPU: Ryzen 5 3600 (stock settings) with Coolermaster Hyper 212 Black RGB (w/2 fans, push-pull).
-Mobo: MSI B450 Gaming Pro Carbon AC.
-GPU: Gigabyte RTX 3060 Ti Gaming OC and WHQL driver 528.24.
-RAM: Crucial Ballistix Sport LT (2x8GB) CL16 DDR4@3200 Mhz.
-Storage: PNY XLR8 CS3030 1TB NVMe (O.S.), Samsung 750 EVO 500 GB.
-Case: Fractal Design Meshify S2 (Intake: 2x140 Front, 1x120 Lower Front - Exhaust: 1x140 Rear, 1x120 Top/VRM Area).
-PSU: Corsair RMx 650W 80+ Gold.
-O.S: Windows 10 Pro 64bit (v.22H2).
-Monitor: AOC AGON AG251FG 1080p-240Hz.
-ReBAR and HAGS OFF
-DSR uses 33% Smoothing

Some timestamps:

Some useful timestamps:

00:00 - Brief overview of changes, RTAO not in Ultra Preset now
01:21 - [1080p]Max Settings, Quality DLSS, Release (VRS ON) vs Patch (VRS OFF), Intro Scene
02:45 - [1080p|1440p DLDSR]Max Settings, VRS OFF, DLSS, Intro Scene
04:38 - Variable Rate Shading ON vs OFF zoomed in comparison
06:31 - [1080p]Max Settings, Quality DLSS, VRS OFF, Engineering Area (looting Ripper gun)
08:31 - [1080p|1440p|1620p DLDSR]Max, Various DLSS levels, VRS OFF, Engineering Area (to Ripper)
09:55 - [1620p DLDSR]Max, Performance DLSS, VRS OFF, same as before.

In this short video, we can see that with this update, merely released three days after the game’s release, we can now disable VRS (Variable Rate Shading) and, therefore it is now possible to use DLSS without getting blurry image quality or pixelization over certain elements.

I believe those so called “traversal stutters” are still happening, now and then, they’re not too bad in my case, I can live through them since they don’t happen very often, but I’m also aware that the developers have mentioned they’re still looking into the rest of the issues being reported.

As usual, I hope this can be useful to any of you, and I’ll see you in the next one : )

#DeadSpace #RTX3060Ti #Ryzen3600