Logo Opening "Set" Build in Unreal Engine 5.4 Motion Design

Опубликовано: 04 Апрель 2026
на канале: Pixel Prof
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This is the sixth video in a series focused on breaking down the steps used to build a motion graphics "opening logo" scene using Cloners, 3D Text, SVG objects and more using Unreal Engine 5.4

This sixth video focuses on building out a high-tech looking "set" floor and lighting for our logo shield before we move on to finishing the shield logo itself in the next video.