Better Physics is a powerful yet simple tool to bring your Unity development to the next level.
Fully configurable speed limits for Rigidbodies:
Soft limits allow full interaction from external collisions while limiting velocity gain from your code.
Limits can be configured in Local Space, World Space, or Omnidirectional
Limits can be mixed and matched
No need to call any special functions! Use AddForce as normal and your bodies will obey the configured limits without any additonal configuration!
Selective Kinematics:
Create custom physics layers and assign them to your objects
Customize the physical interactions between layers with a fully customizable interaction matrix
Dynamic Rigidbodies can interact with other layers as if they are Kinematic
Useful for things like dynamic platforms, ships your players can stand/walk/run/jump on, and more
Better Physics is available NOW FREE on the Unity Asset store!
Get it FREE at https://u3d.as/308k
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