Battletech - no DLC install initially, v1.9.1-686R
Published/Developed by:
Hairbrained Schemes, Paradox Interactive
Name rights etc.: Pirana Games and Microsoft
Available on Steam
So I am continuing with Fang's Freelancers. We replayed and got by the nasty chapter scenario, I am roaming the region taking on jobs to build up Mech fleet, and Experience before going on the "Castle" mission (next story line one). Let me know what you think of the play through in the comments section.
A Tactical Conflict game using Battle Mechs as the main focus, we will try to go down a Story Line campaign for the first go around. Combines a bit of role playing, decisions on force construction and equipment to win "scenarios" along the story line path.
So let's see if Dren608, "Fangs" call sign, can survive and complete the story in a new to me Game. It's Sci-Fi so what could possible go wrong here? Come follow along on our exploration of this title.
0:00 Recap Mechwarrior Experience
3:30 Mech Bay
4:15 Contract, Travel
4:55 Ship upgrade, Financial report
6:45 Review Mechs
8:26 Ship Event
10:00 Build Team and Deploy, commentary as we wait for the map
12:43 Planet Fall, review mission and terrain
13:12 R1 All Mechs move to contact
14:18 R2 All Mechs move to contact - contact!
15:57 R3 Enemy goes
16:11 R3 Dekker jump/Shoot Hunchback
17:55 R3 Enemy goes
18:06 R3 Mummy Bear jump/shoot Commando
19:20 R3 Enemy goes
19:32 R3 Brother jump/shoot Commando - get it
20:40 R3 Behemoth Vigilance/jump/Shoot Marauder
21:17 R4 Enemy goes
21:26 R4 Behemoth jump/Shoot Marauder
22:22 R4 Enemy goes
22:32 R4 Dekker jump/Shoot Hunchback
24:08 R4 Mummy Bear jump/shoot Marauder
25:04 R4 Enemy goes
25:15 R4 Brother jump/precise strike L torso Hunchback
26:57 R4 Enemy goes
27:07 R5 Mummy Bear move/shoot Marauder
29:41 R5 Enemy goes
29:58 R5 Dekker move-melee Hunchback
30:36 R5 Enemy goes
30:53 R5 Behemoth move-melee Marauder Critical hits and knock down
31:35 R5 Enemy goes
31:46 R5 Brother jump/shoot Hunchback
32:30 R5 Enemy goes
32:32 R6 Enemy goes
32:43 R6 Mummy Bear move-melee Marauder - didn't get it
33:13 R6 Brother move-melee Hunchback
33:43 R6 Dekker jump/precise strike C Torso Rear Hunchback - get it
34:24 R6 Enemy goes
34:41 R6 Behemoth Vigilance/melee Marauder
35:05 R6 Enemy goes
35:16 R7 Behemoth move/precise strike head Marauder - get it
36:45 R7 Dekker jump/shoot turret get it
37:42 R7 Mummy Bear move/shoot building get it
38:45 R7 Enemy goes
38:48 R7 Brother Sprint
35:05 R7 Enemy goes
39:13 R8 Dekker sprint
39:34 R8 Mummy Bear jump/shoot turret get it
40:16 R8 Behemoth sprint
40:48 R8 Brother move/shoot turret get it
41:24 R9 Dekker move/LRM building
41:57 R9 Mummy Bear sprint
42:26 R9 Behemoth jump/multi-target Turret/building get building
44:08 R9 Brother move/shoot turret get it
44:45 R10 Mummy Bear Jump/LRM building
45:30 R10 Dekker move/LRM building get it
46:06 R10 Behemoth jump/multi-target buildings get 2 end of mission
49:21 A.A.R. and loot
50:47 Review, Plans, Sign off
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Thank you all for watching,
Dren608