Battletech - no DLC install initially, v1.9.1-686R
Published/Developed by:
Hairbrained Schemes, Paradox Interactive
Name rights etc.: Pirana Games and Microsoft
Available on Steam
So I am continuing with Fang's Freelancers. We replayed and got by the nasty chapter scenario, I am roaming the region taking on jobs to build up Mech fleet, and Experience before going on the "Castle" mission (next story line one). LEt me know what you think of the play through in the comments section.
A Tactical Conflict game using Battle Mechs as the main focus, we will try to go down a Story Line campaign for the first go around. Combines a bit of role playing, decisions on force construction and equipment to win "scenarios" along the story line path.
So let's see if Dren608, "Fangs" call sign, can survive and complete the story in a new to me Game. It's Sci-Fi so what could possible go wrong here? Come follow along on our exploration of this title.
0:00 Recap, Reviewing Mech and partials
2:50 Pass some time to get Mechs back
4:02 Ship event, pass more time
5:05 Ship upgrades, Sell Catapult
7:07 Review rebuild of King Crab
9:45 Review Mechwarriors
12:50 Contract, Build Team, Deploy
17:05 Planet fall, review mission and terrain
18:40 R1 All Mechs move to intercept
19:10 R1 enemy move?
19:30 R2 Impassable - All Mechs move to intercept
20:12 R2 Enemy move
20:32 R3 All Mechs move to intercept
21:12 R3 Enemy move
21:30 R4 All Mechs move to intercept
22:09 R4 Enemy Move - contact
22:27 R5 Dekker move/sensor lock a Demolisher
23:28 R5 Enemy goes Wolverine
23:44 R5 Brother jump/shoot Demolisher
24:55 R5 Enemy goes Centurion & Wolverine 2
25:22 R5 Mummy Bear move/shoot Wolverine 1
26:41 R5 Enemy goes Bulldog
26:56 R5 Glitch Jump/Vigilance/multi shot Demolisher and Wolverine 1
29:06 R5 Enemy goes LRM Carrier, Demolisher, SRM carrier
29:37 R6 Glitch Jump/precise strike Demolisher front - get it
30:41 R6 Enemy goes Wolverine 2
30:56 R6 Dekker jump/shoot Wolverine 1
32:02 R6 Enemy goes Wolverine 1
32:16 R6 Brother move/shoot LRM carrier
32:59 R6 Enemy goes Centurion
33:09 R6 Mummy Bear move/shoot LRM carrier get it
34:04 R6 Enemy goes Bulldog, SRM carrier
34:34 R7 Brother jump/shoot SRM carrier
35:14 R7 Enemy goes Centurion
35:27 R7 Dekker jump/precise strike C Torso Wolverine 1 - get it
36:28 R7 Enemy goes Wolverine 2
36:38 R7 Mummy Bear move-melee Centurion
37:05 R7 Enemy goes Bulldog
37:19 R7 Glitch Vigilance/move/shoot SRM carrier - get it
38:03 R8 Enemy goes Centurion
38:20 R8 Glitch move-melee Wolverine 2 (heat)
39:17 R8 Enemy goes Wolverine 2
39:28 R8 Dekker move/precise strike C Torso Centurion - get it
40:26 R8 Brother jump/precise strike front Bulldog - nope
41:25 R8 Mummy Bear jump/shoot Bulldog get it
42:07 R8 Enemy goes Wolverine 2
42:20 R8 Brother move - miss-click facing so no shot
42:51 R8 Dekker move (heat)
43:13 R8 Glitch move/precise strike C torso Wolverine 2
44:09 R8 Mummy Bear precise strike C torso Wolverine 2 End Combat
44:39 A.A.R. and loot
45:56 Mech Lab Notices, reviewing Mechs
47:05 Review, Plans, Sign off
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Thank you all for watching,
Dren608