Dren608 Plays Battletech SLC ep117 Spartan Battles in the Badlands

Опубликовано: 03 Октябрь 2026
на канале: Dren608
22
1

Battletech - no DLC install initially, v1.9.1-686R
Published/Developed by:
Hairbrained Schemes, Paradox Interactive
Name rights etc.: Pirana Games and Microsoft
Available on Steam

So I am continuing with Fang's Freelancers. We replayed and got by the nasty chapter scenario, I am roaming the region taking on jobs to build up Mech fleet, and Experience before going on the "Castle" mission (next story line one). LEt me know what you think of the play through in the comments section.

A Tactical Conflict game using Battle Mechs as the main focus, we will try to go down a Story Line campaign for the first go around. Combines a bit of role playing, decisions on force construction and equipment to win "scenarios" along the story line path.
So let's see if Dren608, "Fangs" call sign, can survive and complete the story in a new to me Game. It's Sci-Fi so what could possible go wrong here? Come follow along on our exploration of this title.

0:00 Recap Modifications to Mechs
0:39 Ship upgrade done, Financial Report, Pick another upgrade
1:14 Contracts
2:24 Check on Mechwarrior Experience
4:25 Contract, build team, Deploy, commentary
6:23 R1 All Mechs move to contact - contact!
7:22 R2 Enemy goes
7:30 R2 Dekker Move/Sensor Lock Shrek
8:27 R2 Enemy goes
8:36 R2 Glitch Jump/Vigilance/shoot Shrek
10:18 R2 Enemy goes
10:27 R2 Spartan Move/LRM Schrek
11:01 R2 Enemy goes
11:10 R2 Fangs Move/shoot Schrek
11:46 R2 Enemy goes
12:26 R3 Dekker Jump/Shoot Schrek get it
13:37 R3 Enemy goes
13:54 R3 Glitch Jump/Precise strike front SRM carrier get it
15:03 R3 Enemy goes
15:24 R3 Fangs Move/Precise strike front LRM carrier - nope
16:14 R3 Enemy goes
16:30 R3 Spartan Move/LRM LRM carrier got it
17:09 R3 Enemy goes
17:28 R4 Dekker Jump/Precise strike Flank LRM carrier 2 get it
18:21 R4 Enemy goes
18:33 R4 Glitch Vigilance/Move/brace
15:03 R4 Enemy goes
19:32 R4 Fangs Jump/Brace
20:18 R4 Spartan Jump/Brace
20:56 R5 Enemy goes
21:06 R5 Dekker Jump/Sensor Lock a Shadowhawk
21:54 R5 Enemy goes
22:10 R5 Glitch move/Vigilance/shoot Shadowhawk
22:51 R5 Enemy goes
23:06 R5 Spartan Move/shoot Shadowhawk
23:59 R5 Fangs Jump/shoot Shadowhawk
24:44 R6 Enemy goes
25:00 R6 Glitch move/Precise strike leg Shadowhawk knock down
26:18 R6 Enemy goes
26:36 R6 Dekker move/called shot leg Shadowhawk - nope
27:43 R6 Enemy goes
28:03 R6 Fangs Move/shoot Shadowhawk get it
28:42 R6 Spartan Move see Shadowhawk 2/shoot Kintaro
29:26 R7 Enemy goes
29:45 R7 Dekker move/called shot leg Shadowhawk - nope
30:32 R7 Enemy goes
30:42 R7 Glitch Vigilance/Jump/precise strike L Torso Shadowhawk 2
31:40 R7 Spartan Move/shoot Kintaro
32:53 R7 Fangs Move/shoot Kintaro get it
33:31 R8 Enemy goes
33:40 R8 Glitch Jump/precise strike C Torso Shadowhawk 2 get it
34:34 R8 Dekker Jump/Sensor lock Kintaro
35:00 R8 Fangs move/LRM Kintaro
35:27 R8 Spartan Jump/shoot Kintaro
36:07 R9 Enemy goes
36:22 R9 Dekker Move-melee Kintaro (heat)
37:06 R9 Glitch Move-melee Kintaro (heat) - knock down
37:51 R9 Spartan Jump/called shot L torso Kintaro hit right side...
38:50 R9 Fangs Jump/called shot L torso Kintaro pilot wound incapacitate it End of Battle
39:40 A.A.R. and loot
40:30 Mech Lab Notices,
41:21 Store sell Excess Mechs,
43:00 Check Mech bay, sell a Quickdraw, buy a King Crab (via parts)
44:02 Look at King Crab Mech
45:56 Review, Plans, Sign off


Please Leave comments (without too much spoiler content if you can)
Like what you see, please hit the like button
Please Consider subscribing, it helps build the channel and if you want to stay on top of all my content releases hit the notify bell

Thank you all for watching,
Dren608