Determining if a player is stabbing another player in the back using a dot product. See part 2 here: • Math for Game Developers - Backstabbing Pa... Question? Leave a comment below, or ask me on Twitter: / vinobs
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Math for Game Developers - Character Movement 2 (Subtracting Vectors)
Math for Game Developers - Character Movement 3 (Vector Length)
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Math for Game Developers - Character Movement 4 (Vector Scaling)
Math for Game Developers - Character Movement 5 (Unit-Length Vectors)
Math for Game Developers - Character Movement 6 (Adding Vectors)
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Math for Game Developers - Backstabbing (Dot Product)
Math for Game Developers - Backstabbing Part 2
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