This video showcases the visual drag-and-drop Inventory system (similar to Might and Magic VI, VII, and VIII), and demonstrates how to set it up in your project.
The provided demo scene is full featured, and should give you all you need to know to understand how the system operates. The Inventory module is highly flexible, and needs to be integrated into your project with some custom coding.
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https://assetstore.unity.com/packages...
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0:09 Example of the Inventory in my project
2:52 Demo Scene
4:35 Scripting Documentation
4:58 Item Setup
12:10 Dictionary Setup
17:27 Box Setup
24:21 Closing thoughts