Yo, I'm back with another one! I could tell y'all really liked the last video, as it got some nice reception; with that being said, here's another one! This time, I picked out bad insane demons that were megacollabs! This wasn't intentional at first, but by the time I finished Photovoltaic, there was no way I couldn't do this. Anyways, I hope y'all enjoy the suffering, as well as reveling in the fact that this is the bottom of the barrel when it comes to insane demons.
Insane demon #1: Intergalactic by R3YGA (0:00)
Level ID: 24254081
Song: Exploring Space - MafiaPineapple
https://www.newgrounds.com/audio/listen/61...
Level Thoughts: Man, this is definitely one of the worst experiences I've had with an insane demon in a while. Everything about the gameplay is god awful, and the worst part is, 2.2 didn't cause it that much save for a slope bug or two. The transitions are so unbelievably bad, there's awkward timings in every nook and cranny; inverted slopes, invisible portals, you name it. Parts like Kris' are some of which that make this level such a pain to play. The very least I can say is that the decoration is interesting and pretty well done for the time. I advise you never touch this level.
Attempts: 989 (Including mobile attempts. This will be the same for each attempt count for comprehensiveness)
Insane demon #2: Photovoltaic by Mazl (3:09)
Level ID: 19709171
Song: System Split - F-777
https://www.newgrounds.com/audio/listen/39...
Level Thoughts: I did not have a good time with this level. Likewise to Intergalactic, this level has really awkward parts and overall poor gameplay decisions. The final drop of the level hosts some of the worst parts gameplay wise, ESPECIALLY the second to last part. I wouldn't recommend playing this.
Attempts: 1388 (785 old)
Insane demon #3: Zeus by VecToRx GD (5:31)
Level ID: 38228604
Song: {DJ-N} God Complex Remix - DJ-Nate
https://www.newgrounds.com/audio/listen/72...
Level Thoughts: This one is really, REALLY bad, yet funnily enough, I had the best time with this one. It didn't take me that long, and the bad gameplay aspects became relatively consistent with practice. Now, I will say that this still does not abjure the upheaval of my reprimand; this level being featured is an absolute enigma. The gameplay is the most unbalanced and uncared for trash I've ever seen, having blind transitions, really weird timings and moments, and above all else, they thought it was a good idea to have the ship rapidly change sizes while you're going through gaps the size of Slaughterhouse's straight fly. The decoration is also on par with the gameplay, as it's wildly inconsistent and barely holds itself together. The main reason I enjoyed this over the other two was because at least 80% of the level was medium demon difficulty. Yeah, really do not know how a level of this abhorrent quality was conceived.
Attempts: 1563 (Most likely ~1200 old attempts)