Session 6 - Hex Flower Play Test | 'Carapace' & hex crawling 'In the Heart of the Unknown' (Part 1)

Опубликовано: 04 Октябрь 2026
на канале: Goblins Henchman
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Hex Flower Playtest Session 6 | Carapace + In the Heart of the Unknown (Part 1)

This is part 3 of a play test of my procedural adventure 'Carapace'. It's not the only way to do it. My friend and play tester used 6 pre-gens from the module Tomb of the Lizard King. I wanted fairly high level characters for this play test to ensure that we got to test as much out as possible.

:: First the party need to get out of the Hive. Next, the party goes on a procedural Hex Crawl uising 'In the Heart of the Unknown' Hex Flower Game Engine.

:: Session History
Session 1 - Party explored the town and got to the Hive
Session 2 - Party explored Hive using the 'Labyrinth move' method
Session 3 - Party escaped from my flooding trap complex (https://tinyurl.com/y5zseyht)
Session 4 - Party re-entered the Hive to finish the job using the 'Hex Flower' method
Session 5 - Party fight the Queen ant in 'boss fight'
Session 6 - Leave Hive and Hex Crawl using 'In the Heart of the Unknown'.

:: Video shortcuts:
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:: Carapace procedural module:
https://www.drivethrurpg.com/product/...


:: Heart of the Unknown - Hex Flower Game Engine
https://www.drivethrurpg.com/product/...

:: Background - Hex Flower Cookbook:
https://www.drivethrurpg.com/product/...


:: My Blog:
https://goblinshenchman.wordpress.com