Session 9 - PC get set up? | Hex Flower Trial by Jury
This is part of a play test of my procedural adventure 'Carapace' and surrounding area. It's not the only way to do it. My friend and play tester used 6 pre-gens from the module Tomb of the Lizard King. I wanted fairly high level characters for this play test to ensure that we got to test as much out as possible.
::The party attempt have a giant fight and get back to town. No Hex Flowers in this episode.
:: Session History
Session 1 - Party explored the town and got to the Hive*
Session 2 - Party explored Hive using the 'Labyrinth move' method*
Session 3 - Party escaped from my flooding trap complex (https://tinyurl.com/y5zseyht)*
Session 4 - Party re-entered the Hive to finish the job using the 'Hex Flower' method
Session 5 - Party fight the Queen ant in 'boss fight'
Session 6 - Leave Hive and Hex Crawl using 'In the Heart of the Unknown'
Session 7 - Back to town; Hex Crawl using 'In the Heart of the Unknown'.
Session 8 - Giant Fight and Finally Back in Town | No Hex Flowers
Session 9 - PCs get in a pickle | Hex Flower Trial by Jury
= not recorded
:: Video shortcuts:
Hex Flower with intro starts: • Session 9 - PCs get in a pickle | Hex Flo...
:: Carapace procedural module:
https://www.drivethrurpg.com/product/...
:: Law and (In)Justice Hex Flower - trial by jury
https://www.drivethrurpg.com/product/...
:: Heart of the Unknown - Hex Flower Game Engine
https://www.drivethrurpg.com/product/...
:: Background - Hex Flower Cookbook:
https://www.drivethrurpg.com/product/...
:: My Blog:
https://goblinshenchman.wordpress.com