Using a niagara system in an enclosed space to show off what lumen is capable of without even bringing lights into the mix.
How Illegal Jewish Militias Became Israel’s IDF
00:00:00
Inspiring Classical Music
MEHMET IZDIRAPSIZ G.G
Ольга Гладкова.Таро-гороскоп на октябрь.Лев.
Tharn & Type || Hold me while you wait /TharnType The Series
nRUST
Dynamite Dave. Free prize draw April 24
Can't Access Kodi Data Folder in Android TV 10 to 14? A Workaround!
Embergen to Unreal workflow refinement
Embergen Fire Simulations In Unreal
Embergen kind of slaps...
Unreal fire
Lumen Sprites as sole light source
UE5 Lumen for particles
UE5 opaque sprite ghosting
Complicated but poopy
Pew Poo
Looping Debris Fall Texture
pew pew
Raymarched Volume Image Sequence
Goo Gun
Kitbashing Splat Decals - Tutorial
Fireballs final pass
Tutorial: Rendering smoke/emission passes for fireball development used in gamedev UE4 Unity Houdini
Fireballs I've been working on, Discord link for channel for those interested
Embers Ref
Looping fire
Blood decal - alpha animation
Houdini sparse aerial explosion
VR stuff
Cool shots with my work from COD trailers
Gon 108 keyboard with Zilent switches