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This video details how to use our "Copy This to That" & "Mass Exporter" editor scripts.
The first will let you quickly and easily copy changes to the base texture to other areas on the textures. Since often you'll want all of the textures to share changes, this will save you hours of time.
Next, when you're ready to export our Procedural Materials into Standard Shader Materials ready for in-game use, the Mass Exporter scripts will let you, with just one click, export all of your materials into game-ready materials. Before you would have to export each one individually, and create/populate new materials. Now it's all done for you.