KineFX Fundamentals

Опубликовано: 01 Ноябрь 2024
на канале: Eusebi Jucglà
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You can have early access to all the chapters for this introductory course in here:
https://eusebijucgla.gumroad.com/l/pr...

This course will eventually become available for everyone on the 22/11/2023, with each chapter releasing on each Wednesday starting from 25/10/2023. Purchasing the course gives you access to all the chapters and the project files. We will be creating a basic network in Houdini to generate the mesh and use KineFX to generate the skeleton. After that we will export the resulting character to Unreal Engine using a custom HDA that I created to fix errors and speed up the process. That HDA is also include in the project files.

With this course we cover the basics of what are characters, and how to setup a system to create them procedurally.

In this lesson I explore the fundamentals of the KineFX framework that we will use in Houdini to create our skeletons. Understanding this will help you to create procedural skeletons in the future.