Second update of the progress of my new hypercasual Godot game - some park elements and streetlights

Опубликовано: 15 Июнь 2026
на канале: Maty
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Switching engines from Unity3D to Godot I decided to create a small hypercasual game to learn better the Godot engine.

This is the second update on the progress of my game. I added some park elements and streetlights created in Magicavoxel and exported them with Blender.

Can you guess what the next will be?

#Indiegame #godot #blender