I finally managed to implement all the features in Unity, that I have implemented in the Godot version.
I also decided to swap the humans with skeletons/undead. I wasn't sure if smashing humanoids, even cartoonish and simple as they were, would not get my game rejected later from the Play Store and the App Store. To be on the safe side I made all humanoid to be skeletons (even skeletons with pants).
An undead-infected city must be destroyed!
Will you play this hypercasual Godot game?
#indiegame