In today's video we cover the basic 3D fundamentals for structuring your render pipeline and to choose Libgdx methods over OpenGL. I hope you value this video and if you can, share it with others. Enjoy.
GitHub https://github.com/PhilipModDev/Libgd...
Libgdx Materials:https //libgdx.com/wiki/graphics/3d/material-and-environment
Vertex OpenGL https://www.khronos.org/opengl/wiki/V...
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3D Basic https://libgdx.com/wiki/graphics/3d/3...