Voxel Engine Development: Procedural World Generation

Опубликовано: 20 Март 2026
на канале: Philip Mod Dev
3,066
135

#devlog #voxel #voxelgame
I added voxel world generation to my voxel engine. This is a start for my voxel game to have voxel noise generation and a voxel procedural world gameplay. I also added multithreading to make my voxel sandbox game smooth with some voxel engine optimizations.

Voxel Devlog:    • Voxel Engine Development (Making Progress)  

Improving on the voxel game with multiplayer support and chunk response with the voxel server.
I hope everyone enjoys this video and keep a lookout for more voxel content coming soon.

My social Links:
  / philipmoddev  

Resources Used:
OpenSimplex Noise: https://en.wikipedia.org/wiki/OpenSim...
Voxel Terrain Gen: https://github.com/AndEditor7/arcubit...
OpenSimplex Noise Library: https://github.com/KdotJPG/OpenSimplex2

Also be such to check out CA18 Album on if you want to listen to his music, great job.

Music (in order):
C418 - Post Success Depression:    • Post Success Depression  

Introduction 0:00
Perlin Noise 0:10
Simplex Noise 1:09
Infinite Height 1:40
Chunk Management 2:00
Outro 3:00