Learn how to optimize the steering behaviors we've been working on. This tutorial builds off of the previous videos on Vectors and Steering Behaviors in GameMaker Studio 2 series.
Steering behaviors were invented by Craig Reynolds and you can read his original paper for free here: https://www.researchgate.net/publicat...
Patreon Support
/ samspadegamedev
Source Code on Github
https://github.com/samspadegamedev/Yo...
Setting up the YYC:
https://help.yoyogames.com/hc/en-us/a...
https://help.yoyogames.com/hc/en-us/a...
• The Yoyo Compiler (YYC) - Compiling GameMa... @DragoniteSpam
Code Pictured
https://natureofcode.com/book/chapter...
https://gamedevelopment.tutsplus.com/...
Playlist:
• Vectors and Steering Behaviors in GameMake...
Outline
0:00 Optimizing Steering Behaviors
1:01 The Starting Point
2:22 Using the YYC Compiler
3:36 Run Less Code
5:59 Limit the Loops
7:07 Should You Use Arrays
8:02 Can the Code be Even Faster?
#GameMaker
#Vectors
#SteeringBehaviors
#Flocking
#GML
Developer by Taurusa Mahda Saputra
https://lottiefiles.com/55885-developer