Using Sequences to Make Complex Objects in GameMaker Studio 2

Опубликовано: 18 Март 2026
на канале: SamSpadeGameDev
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A tutorial on how (and why) to use sequences and objects to make complex systems in GameMaker.

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GMC Forum Post:
https://forum.yoyogames.com/index.php...

Outline
0:00 What am I Doing
0:25 Why it's Useful
1:18 How it Works
1:39 Big Ship Code
2:39 Turret Sequence and Code
3:45 Using Instance Change
4:33 Controlling nested instances
6:18 Design Summary

#GameMaker
#Sequences

Font used: The FontStruction “BIGMACCA”