Pursue, Evade, and Arrive in GameMaker Studio 2

Опубликовано: 13 Май 2026
на канале: SamSpadeGameDev
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Learn how to code the steering behaviors pursue, evade, and arrive. This tutorial builds off of the previous videos on Vectors and Steering Behaviors in GameMaker Studio 2 series.

Steering behaviors were invented by Craig Reynolds and you can read his original paper for free here: https://www.researchgate.net/publicat...

Patreon Support
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Source Code on Github
https://github.com/samspadegamedev/Yo...

Playlist:
   • Vectors and Steering Behaviors in GameMake...  

If you want a more accurate prediction of the future position, checkout this article:
https://gamedevelopment.tutsplus.com/...

Outline
0:00 Pursue and Evade Explained
1:31 Coding Pursue and Evade
4:23 Arrive Explained
6:04 Coding the Arrive Behavior

Developer by Taurusa Mahda Saputra
https://lottiefiles.com/55885-developer

#GameMaker
#Vectors
#SteeringBehaviors
#GML