SABRE - Shooting trees to walls (projectile testing)

Опубликовано: 16 Июль 2026
на канале: lclMetal
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I'm currently adding projectile physics to SABRE. Here I'm testing the collision detection by shooting trees as projectiles.

SABRE is based on the excellent raycasting tutorials by Lode Vandevenne: https://lodev.org/cgtutor/raycasting....

Graphics credits:
Pillar: lclMetal
Tree: lclMetal
New game planks: lclMetal
Dark wall with circular hole: lclMetal
Blue stone wall: Wolfenstein 3D
Barrel: Wolfenstein 3D
Flower pedestal: Cimi (pxhere.com)
Terra cotta planter: Tracy (opengameart.org

Music: Pure Bathing Culture - Pendulum