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In this episode we will go through how you manage game states in Photon Quantum by creating a singleton. A simple count down system is added which also detect when the game should end. We'll use Unity UI to show the count down variable from Photon Quantum and also a simple end game text. Then finally we'll add a trigger which acts as a finish place which players need to reach to win the game.
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• Tutorial series: Photon Quantum Multiplaye...
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Music "Vibing Over Venus" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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Chapters:
00:00 Intro
00:10 What we'll cover in this tutorial
00:47 Quantum game state
10:08 Unity UI get data from Quantum
20:12 Trigger game over
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