Phoenix FD 3.04 Quick Tutorial - Discharge Modifier by Speed

Опубликовано: 17 Март 2026
на канале: Svetlin Nikolov
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Here is how to set up a discharge modifier which emits denser smoke when the emitting voxel moves faster. This way different parts of the same emitting geometry can emit different amounts of smoke depending on how fast their movement is.
Here are more examples of the Discharge Modifiers: https://docs.chaosgroup.com/display/P...