Chaos Phoenix 5.01.01 Nightly - Ballistic Particles

Опубликовано: 17 Май 2026
на канале: Svetlin Nikolov
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I am playing with a new particle type in the Fire/Smoke solver. Unlike Drag particles, the Ballistic particles are affected by gravity and also by the movement of the fluid. They don't have any particle-to-particle interaction, so they are very fast to simulate. This sim took 12 minutes for 200 frames on my 12 thread i7 CPU and has 5 million Ballistic particles and 12 million voxels. Oh, and the sim is done in Maya :)