Here I am using a Particle Tuner to affect only those liquid particles that use a certain color. This way a Path Follow force can affect only the particles created by one liquid Source and not those from another Sourcel.
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My New Startup - BossAI
Looking Back at Chaos
Chaos Phoenix 5.10.01 Nightly - Stretching Slimy Stringy Liquid
2 Months of Phoenix - December 2022
Chaos Phoenix 5.01.02 Nightly - Burning Waves
2 Months of Phoenix - October 2022
Chaos Phoenix 5.01.01 Nightly - Ballistic Particles
Chaos Phoenix - Get in explosive shape!
2 Months of Phoenix - August 2022
Chaos Phoenix 5.01 - What's New: V-Ray 6 support and more
2 Months of Phoenix - June 2022
Chaos Phoenix 5 - What's New
Chaos Phoenix 5 - Foam Patterns with B2B Interaction
Chaos Phoenix 5 - more diverse Foam Patterns
Chaos Phoenix 5 - Standalone Simulator
Chaos Phoenix + V-Ray Distance Texture merging of meshes
Chaos Phoenix 4.41.02 Nightly - Cached Velocity as Fluid Force
Chaos Phoenix 4.41.02 Nightly - Phoenix Previewer meshing
Chaos Phoenix 4.41.02 Nightly - Combine Cascade Liquids
Chaos Phoenix 4.41.02 Nightly - Merge Particle Systems Into One Mesh
Chaos Phoenix 4.41.02 Nightly - Mesh ANY Particle System
Chaos Phoenix 4.41 Quick Tutorial - Creating colored smoke by burning Fuel
Chaos Phoenix 4.41 Quick Tutorial - Affect one Liquid Source with a Force
Chaos Phoenix 4 Quick Tutorial - Igniting a Fuel Trail