Here we Bake Procedural Material into Color map, Metallic map, Bump map and Roughness map.
00:00 00. Intro
02:08 01. Generate UV Map to Bake the Material
04:54 02. Bake Maps
10:32 03. Set Baked textures Maps to the Principled Shader
13:20 04. Render and Compare Procedural and Bake Material.
_-Create Procedural Material From Scratch (works for EEVEE & Cycles)
• Create Procedural Material From Scrat...
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