Bake Procedural Material to Color, Metallic, Bump and Roughness Maps [Normal Map?]

Опубликовано: 10 Октябрь 2024
на канале: IBN-Blender 3d Artwork
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Here we Bake Procedural Material into Color map, Metallic map, Bump map and Roughness map.

00:00 00. Intro
02:08 01. Generate UV Map to Bake the Material
04:54 02. Bake Maps
10:32 03. Set Baked textures Maps to the Principled Shader
13:20 04. Render and Compare Procedural and Bake Material.

_-Create Procedural Material From Scratch (works for EEVEE & Cycles)
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