Importing a Complex Static Mesh - UDK Tutorials by Javahawk

Опубликовано: 25 Июль 2026
на канале: udkTutorials
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Setting up and importing a complex mesh into Unreal. (Multi-IDs and custom collision data).

I will cover setting up your model for export (setting up the multi-sub object material in 3dsMAX, and creating/naming the collision data), exporting the model, importing it, checking the collision data, and setting the imported static mesh's materials.

This is a medium level tutorial. Please watch my other videos first if you have trouble with this one.

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