Please WISHLIST Circulation on Steam:
https://store.steampowered.com/app/28...
Unreal Forum:
https://forums.unrealengine.com/t/cir...
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In this video, I discuss the importance of sound design in creating an immersive and atmospheric gaming experience for my Unreal Engine 5 game, "Circulation." The focus is on the metasounds and environmental sounds I have created to enhance the eerie and mysterious feel of the game's world.
I explain how I have recorded various sounds myself, such as water dripping, wind, and teeth biting, to create a unique and authentic audio landscape. I have then used Unreal Engine's metasound system to layer and control these sounds, adding randomization and reverb effects to make the environment feel more natural and alive.
I emphasize the importance of sound in conveying a sense of realism and immersion, even in a 3D game where players cannot physically touch the textures. By matching the player's expectations with the appropriate audio cues, I aim to create a more immersive and engaging experience for the players.
I also touch on my journey, including the recognition I have received from Epic Games for my work on "Circulation," and my encouragement for other developers to embrace the creative process of sound design and asset creation.
Overall, this video provides valuable insights into my thoughtful and meticulous approach to sound design in Unreal Engine 5, showcasing how it can be used to craft a truly captivating and atmospheric gaming experience.