SideFX Houdini / Procedural Cliff - Course Trailer

Опубликовано: 19 Март 2026
на канале: Adrien Lambert
33,622
410

I recently released a new tutorial series about Houdini on my gumroad. And this one should be particularly exciting if you are looking to generate procedural cliffs either for concept, environment work or ocean simulations.

https://gumroad.com/products/pYaGH


Here is a trailer of this course !

As an environment artist, I had to sculpt and texture a lot of cliffs and rocks in my career... and for me looking for procedural ways to tackle at least a decent blocking is always a huge help. Because you can then generate and control a large amount of models and variants in no time.

With nowadays deadlines and budget restrictions, working smarter is a necessity. Hopefully this course will help you with that !

My Goal is to help you think proceduraly and let you be able to use Houdini to really control the look of your models.

I am using some custom tools in my demonstration, AL-MaskBuilder and AL-AdvancedScatter to speed up the process. But also showing alternative ways if you don't have them or prefer doing things from scratch.

Link to the course : https://gumroad.com/products/pYaGH
You can find it with two package options :
-Video Tutorial only : If you just want to follow my approach
-Tutorial Bundle : Include houdini indie scene files and additional HDAlc (AL-MaskBuilder, AL-AdvancedScatter, AL-waterAttributes)

!! Doesn't include the megascan texture nor models !!
!! 20 % off this week using promo code : "procliff2020" !!

Also flagging, MaskBuilder is available by itself if you are just interested in this houdini Indie HDA
https://gumroad.com/products/AswVG


If you are curious about the course don't hesitate to check out the free video about Cliff lookdev using Megascan. :)


Social Medias :

patreon.com/adrienlambertvfx
gumroad.com/adrienlambert
adrienlambert.artstation.com
facebook.com/adrienlambertvfx/
vimeo.com/adrienlambert
insta @adrienlambertvfx